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Always Up To Date

What's New

Every update, every fix, every new spec — right here. EpicSyncPro is updated within 24h of every WoW patch.

🔥 Midnight Season 2 — Curse of Ula'tek (Aug 11)

  • 12 Hekili packs updated same-day for the 12.1 launch — Shadow Priest engine reworked for the Void Volley cooldown→charges rework, Prot Warrior 4 hero-tree lists rebuilt to 12.1 priority, Marksmanship Hunter fully rewritten from the latest profile, Frost DK AoE-at-2 + frostscythe priorities, plus Assassination / Destro / SV / Warlock / Havoc tuning.
  • 22 new 12.1 on-use trinkets registered in the engine (raid, dungeon, PvP) — they now fire correctly through every spec's use_items.
  • New talents wired from local datamine (no WCL needed): Shadeburst, Unstable Toxin, Swelling Tides, Hedonic Gorging, Impetuous Wrath, Storm of Blood, Blood and Thunder.
  • Dead 12.0 code purged; Blood DK + Unholy verified as no-change-needed (final live APLs differed from PTR predictions).
  • Healer 12.1 sweep: Resto Shaman Healing Rain recast-clip guard for the new 12s CD, Mistweaver Vital Expenditure registered; Disc / Druid / Pres / HPal verified compatible.

✨ NEW: Epic Spell Queue Display

  • A full reskin of Hekili's spell queue — real spell names, K/P + AOE/ST + cooldown-status captions, a live enemy-count badge, Hekili-icon count following, drag-to-move + scroll-to-resize, tooltips, and Burst/Hold momentary keys.
  • Shipped through six field iterations to a stable, bright, taint-free overlay (hidden-frame driver, secret-proof icon resolution, edge-outline fix for the grey-icons saga, backdrop-only opacity, Hold>Burst precedence).
  • Localized across all 11 locales ×3 packs.

🛡️ WGG Ground-Cast Placement — Fixed End-to-End

  • Five-stage root-cause chain ending at the real primitive — warden.Spell(id):AoECast(x,y,z) via the global WardenGG framework. Ground spells now place correctly on WGG for the first time.
  • Melee-anchor placement no longer pixel-perfect on the tank — anchored between the tank and his target for real melee-stack coverage (WGG-only; NN/TCX proven untouched).
  • Rotation no longer cancels the ground reticle; same-frame cast+click sync added; license discovery hardened for Windows-SSD volume quirks.

🔒 Security & TCX Hardening Wave

  • Secure-frame taint fixed in all six loaders — empower-release frames now build lazily / combat-safe.
  • TCX secret-value wave: checkbox writes were storing secret-wrapped GetChecked() — the root cause of auto-dismount-while-off and vanishing heal toggles. Derive-toggle pattern rolled out across 12 loaders + the heal settings UI; /healsnap now surfaces UNSET/unserializable settings.

💚 Healer & Tank Audits

  • Holy Paladin full audit — Divine Toll now ally-routes in emergencies (was burned as DPS mid-wipe), beacon meta inverted to ranged-DPS priority, Heal-Only mode gates the pressure DPS-weave, BoV self-fallback added.
  • All-six-tank defensives audit — Blood DK Death Strike at 70 RP + AMS damage-gated; Prot Paladin BoSW default ON (was self-applying Forbearance); Warrior Last Stand dead line removed; Vengeance anti-charge-cap; Brewmaster Purify-at-Moderate + Celestial Brew under damage.
  • HPal field batch: Beacon/AW timing, Blessing of Freedom on allies, Holy Shock heal-only toggle, combat-rez HP pooling, Intercession rez gate.
  • Preservation Evoker: Fire Breath first, Energy-Loop-gated Disintegrate, Dream Breath up, Emerald Communion OOM state. Enhancement Shaman: Healing Surge threshold slider (default 45%), Ascendance held for Puzzle Box.

⚔️ DPS P1 Port Run (Aug 12-13)

  • Arcane Mage rebuilt three times — ends at v20260812.17: full upstream re-port (no pooling, dump-for-Touch, Missiles<12, Orb at 0 charges + anti-cap arm), WGG aura-stack war resolved via CLEU, salvo_pool_sec slider for Touch desync.
  • Fury Warrior fully current — hack_and_slash buff registered, both hero trees re-ported, trinket gate re-keyed to Recklessness, Slayer=Bladestorm vs Thane=Avatar choice-node resolved.
  • 8 specs re-ported from the owner's SimC pull: Devourer DH, Balance Druid, Feral, Fire Mage, Frost Mage, Windwalker, Prot Paladin, Arms Warrior — each with registration fixes and dead-line purges.
  • Frost Mage LIVE BUG fixed: Counterspell was dead (transplanted from Arcane), Frostfire Empowerment never registered, 6 class abilities restored.

🛠️ Engine & Pipeline Infrastructure

  • hekili_blob_pipeline fixed three times: stripped stray min/max and TWO floor() strips (one was mangling nested expressions); SimC arithmetic ops were mapped backwards for months (%%→'/') — bundle 11 compiles Lua semantics, so division and modulo are now stored correctly.
  • Spec-integrity HAZ rule inverted to hunt chained-comparison residue; fleet scans clean. Legacy modulo-vs-division audit queued for pre-tonight packs.
  • SpellDataDump refresh flagged 18 stale registrations fleet-wide (S2 removal/rename worklist); baseline re-snapshotted.
  • /np /nps /npm manual queues reworked — moved to a single ticker firing inside the spell-queue window; works in and out of combat, rotation on or off.

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