

for WoW Forever · Classic reborn
Azeroth's first year, made permanent. A full rotation suite for all nine classes — plus questing, grinding and gathering, the whole way to 60.
Live
Beta
4 Nov
Launch
9 Dec
Raids open
60
Level cap
Rotations · Quester · Grinder · Gatherer
9 classes · 27 trees · epicsyncpro.com
Forever roster
A complete rotation suite across the original roster — all twenty-seven talent trees, tuned against the live beta.
Warrior
Arms
Fury
Protection
Druid
Balance
Feral
Restoration
Hunter
Beast Mastery
Marksmanship
Survival
Mage
Arcane
Fire
Frost
Paladin
Holy
Protection
Retribution
Priest
Discipline
Holy
Shadow
Rogue
Assassination
Combat
Subtlety
Shaman
Elemental
Enhancement
Restoration
Warlock
Affliction
Demonology
Destruction

What's in Forever
Blizzard kept the level-60 era intact and grew new content inside it — one enduring Azeroth, no expansion treadmill.
Content added
Relative scale
New zones
Mount Hyjal · Riverglades
Shen'dralas · Zephras Isle
Plus Dalaran in Alterac
New raids
Barrow Deeps — 10 player
Hyjal Summit — 20 player
Both open 9 December
New race
Skyborne (Shen'dorei)
Warrior · Hunter · Rogue · Druid
+ Shaman (Horde) · Mage (Alliance)
Level cap stays at 60 — indefinitely
epicsyncpro.com
The full suite
One install covers the whole level-60 journey — combat, questing, grinding and gathering, across all nine Forever classes. Running on the beta now.
Rotations
Full combat suite for every Forever class and every talent tree — openers, cooldowns, interrupts and resource handling.
9 classes • 27 trees
Quester
Pick up, complete and turn in quests along a routed path — the whole 1 to 60 climb through the expanded original world.
Level 1 → 60
Grinder
Works a pull area on its own — target selection, looting, resting and vendor runs, without babysitting the pack.
Pull • Loot • Rest
Gatherer
Runs herbalism and mining routes, detects nodes along the path, loots them and manages bag space.
Herb • Ore • Routes
— All four engines live on the Forever beta
— Beta caps at level 30 · full 1–60 at launch
— epicsyncpro.com

EpicSyncPro
PvE + PvP
One engine, every spec. Retail's forty specialisations and Forever's twenty-seven trees are driven by the same real-time decision layer — in raids, dungeons and arenas alike.

Real-time combat decisions:
Every class, every spec
epicsyncpro.com

EpicSyncPro
Gather · Grind · Quest
Level a character while you are doing something else. Questing, grinding, gathering and fishing all run themselves, one to sixty, across the expanded original world.

Keeps earning while you are away:
Live on the Forever beta
epicsyncpro.com

EpicSyncPro
Built quiet
Everything happens on your machine. Nothing about your account, your characters or your builds leaves it — the engine decides locally and stays quiet about it.

Instant, encrypted and licensed:
Encrypted delivery
epicsyncpro.com
Road to launch
Blizzard's published schedule for the World of Warcraft: Forever game. EpicSync availability is shown on the suite panel.
Beta
Live now17 Sep
Beta opens
Final full day of testing is 21 October. Level cap 30.
Names
27 Oct
Name reservation
Through 3 November, for eligible upgrade purchases.
Launch
4 Nov
Forever launches
Servers open 3:00pm PST. Level 1 to 60, expanded original world.
Raids
9 Dec
Raids open
Barrow Deeps and Hyjal Summit unlock for 10 and 20 player groups.
— Game schedule published by Blizzard
— All times PST
— Level cap 60
— epicsyncpro.com

EpicSyncPro
WoW Forever + Retail
The Forever beta is running now and we want a small, serious group putting the bot through its paces before launch day.

Apply via DM with:
Limited spots
Serious applicants only